Most importantly, I modeled the deer background character. It only appears for like, ten seconds in one scene, but still has to be modeled and rigged like every other character.
I started off the week modeling a dead knight as a background gag. I'm going to stick him in with all the treasure in the Dragon's cave. The design is based on what I can remember of my college roommate's knight character from way back in sophomore year. I thought it would be funny to turn him into a skeleton and stick him in the background.
And I modeled a coin... with my face on it... so... here it is:
For the next update, I plan to start working on my backgrounds.
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